Currently Head of Engineering at
Rounder
. I joined as the first
hire, and we just raised our Series A.
On the side, I built the world's strongest engine for Open-Face Chinese Poker (a niche
poker-pro IYKYK game), then launched a game around it:
Upper Hand
I spent a few years at Google. I was the backend tech lead for our $xB/yr channel partner business and worked on AI targeting R&D. Also... squashed a multi-hundred-million-dollar ad fraud surge, opened up a billion new ad impressions per day in GDPR zones, and led strategy initiatives for 3PCD, fingerprinting, ads arbitrage, and more.
Started
Easl
, a creative meditation app we
grew on a tiny budget. People have brought over 100,000 pieces of art into the world thanks
to Easl.
We also hosted a NYC Easl popup!
Co-founded Lingo AI. We trained novel models for video-to-video AI translation and signed YouTubers with 25M+ subscribers. We launched "en español" channels that landed 10 million views.
I have a few publications in machine learning research. My initial work SC '20 was around building performance profiles of tasks running on 10,000-node DOE supercomputers, then using these profiles for more efficient scheduling.
Then worked on multi-billion-agent epidemic simulations which could accurately model policy interventions using real-world movement data. IPDPS '25
Helped bring data science into California high school classrooms with Stanford's Graduate School of Education, part of the movement to modernize math class.
Worked on Kanye's next-gen AI music for Stemplayer (Yeezy Tech x Kano Computing), which splits songs into stems you can remix live.
Also interned at Google twice (Ad Forecasting and Data Commons), co-ran Startup Shell, UMD's largest student startup community, and was a venture partner at Contrary.